Blizzard has announced the final patch notes for the upcoming patch 2.4 in Diablo 2 Resurrected. Their news post includes additional details on the Ladder Season Start, including the "Infernal Race".
Ladder Season 1 Details
Ladder Start Times
As announced previously, Ladder Season 1 will start on April 28th (29th for Europe and Asia). As Diablo 2 Resurrected allows for cross play between the regions Americas, Europe, and Asia, the Ladder starts at the same time for everyone. Taking into account the different time zones of course...
Americas
Europe
Asia
April 28 at 5PM PDT
April 29 at 2AM CEST
April 29 at 9AM KST
Ladder Setup
The ladder is split up into 4 sections that we know from Diablo 2: Lord of Destruction.
Version
Description
Classic Ladder
The normal version of Ladder play that encompasses playing with four acts.
Hardcore Classic Ladder
The hardcore (only 1 life) version of Ladder play that encompasses playing with four acts.
Expansion Ladder
The normal version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content.
Hardcore Expansion Ladder
The hardcore (only 1 life) version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content.
At the end of the Ladder, all Characters will be transferred to Non-Ladder.
The Infernal Race - Ladder Showcase
Ladder Season 1 starts with a race to celebrate the first ever Ladder in Diablo 2 Resurrected. MacroBioBoi and BTNeandertha1 from the Maxroll team will be covering this event on the official English Diablo stream. Apart from this, no further details were included. We probably get more information as the Ladder start comes closer.
Final Patch 2.4 Notes
Patch 2.4 brings the biggest changes to Diablo 2 since Patch 1.13c which was released on 23rd March 2010. We list every change in the following sections, highlighting important changes since the latest version of the PTR (Public Test Realm).
Class Balance Changes
Patch 2.4 sees massive balance changes to every single class in Diablo 2. Since the PTR, some changes have been implemented with more or less impact. All of them are marked in red color for everyone that is familiar with the latest PTR patch. The biggest of them happened on the Barbarian and Paladin!
Attack Rating modification has been removed, now this skill will always hit the target
This skill now slows the target by a percentage for a duration
Animation speed increased by 30%
Fend:
Attack Speed increased by 100% (Reduced the rollback frames value between each attack)
Power Strike:
Removed synergy from Lightning Fury skill
Lightning Bolt synergy increased from +10% to +14%
Charged Strike synergy increased from +10% to +14%
Lightning Strike synergy increased from +10% to +14%
Charged Strike:
Removed synergy from Lightning Fury skill
Power Strike synergy increased from +10% to +14%
Lightning Bolt synergy increased from +10% to +14%
Lightning Strike synergy increased from +10% to +14%
Lightning Strike:
Removed synergy from Lightning Fury skill
Power Strike synergy increased from +8% to +11%
Lightning Bolt synergy increased from +8% to +11%
Charged Strike synergy increased from +8% to +11%
Poison Javelin:
This skill’s damage scaling at high levels has been slightly adjusted
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Plague Javelin:
Plague Javelin poison duration and damage has been adjusted. This should net out to a 20% damage-per-second increase at level 1 and up to a 33% damage-per-second increase at max level
Poison Javelin synergy increased from +10% to +14%
Casting Delay reduced from 4 seconds to 1 second
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Passive and Magic
Inner Sight:
This skill’s radius has increased by 35%
Slow Missiles:
Missile slow now scales instead of staying at a flat base of 33%
This skill’s radius has increased by 35%
This skill will now reduce enemy missile damage based on skill level
Valkyrie:
Casting Delay reduced from 6 seconds to 0.6 seconds
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Dodge:
The animation can now be interrupted and will no longer lock out the Amazon from performing other actions
Avoid:
The animation can now be interrupted and will no longer lock out the Amazon from performing other actions
Bow and Crossbow
Freezing Arrow:
Mana Cost per level reduced from +0.5 to +0.25
Magic Arrow:
Increased the amount of Physical Damage converted to Magic Damage for the base level and per level
Multiple Shot:
Added synergy from Guided Arrow: +12% Physical Damage per level
Guided Arrow:
Damage bonus per level increased from +5% to +7%
Added synergy from Multiple Shot: +12% Physical Damage per level
Strafe:
Removed the 25% weapon damage reduction from this skill
Now also gives increased Attack Rating with +30% baseline and +9% per level
Added Synergy from Multiple Shot: +5% Physical Damage per level
Added Synergy from Guided Arrow: +10% Physical Damage per level
Fire Arrow:
Mana Cost no longer increases per level
Exploding Arrow:
Damage scaling increased by about 50% for higher skill levels
Fire Arrow synergy increased from +12% to +14%
Mana Cost per level reduced from +0.5 to +0.25
Immolation Arrow:
Average Fire Damage per second scaling increased by about 100%
Cooldown reduced by 40%
Mana Cost per level reduced from +0.5 to +0.25
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
War Cry's mana cost now increases by only 0.75 per level instead of 1
Shout:
Duration baseline increased from 20 seconds to 30 seconds (matching Battle Orders)
Tooltip updated to now display Radius
Battle Orders:
Tooltip updated to now display Radius
Battle Command:
Duration baseline increased from 5 seconds to 30 seconds (matching Battle Orders)
Tooltip updated to now display Radius
Grim Ward:
Radius baseline value increased
Now also Slows and increases Damage Taken for nearby enemies.
Find Potion synergy added: +5% Damage Taken per level
Combat Masteries
Sword Mastery:
Renamed to Blade Mastery
Now affects daggers in addition to swords
Increased base attack rating bonus to 40% (from 28%)
Axe Mastery:
Increased base attack rating bonus to 40% (from 28%)
Mace Mastery:
Increased base attack rating bonus to 40% (from 28%)
Polearm Mastery:
Increased base attack rating bonus to 40% (from 28%)
Spear Mastery:
Increased base attack rating bonus to 40% (from 28%)
Throwing Mastery:
Increased base attack rating bonus to 44% (from 30%)
Added chance to not consume quantity per level up to 55% chance at level 20
Critical strikes with throwing weapons now replenish quantity
Added chance to pierce
Combat
Whirlwind:
When targeting an enemy with Whirlwind, the Barbarian will move to the initial position of the enemy - it will not track them as they move
Whirlwind will be performed even when targeting adjacent enemies (previosuly performed a basic attack instead)
Leap:
Baseline minimum distance increased
Speed of the leap motion increased by 75%
Leap now has a minimum jump height and duration
Tooltip updated to now display Knockback Radius
Leap Attack:
Speed of the leap motion increased by 75%
Leap attack now has a minimum jump height and duration
Damage baseline increased from 100% to 200%
Attack Rating baseline increased from 50% to 100%
Attack Rating per level increased from 15% to 20%
The Barbarian now deals extra Physical Damage to surrounding enemies within a range of 4.6 yards when landing from a Leap Attack. Damage scales per level – increased scaling compared to the PTR implementation
Leap synergy bonus applies to the AoE damage in addition to the attack
Increased mana cost of Leap Attack from 9 to 10
Leap Attack will be performed even when targeting adjacent enemies (used to perform a basic attack)
Berserk:
Shout synergy replaced with Battle Orders
Double Throw:
Added damage bonus with 16% baseline and 8% damage increase per level
Frenzy:
Increased Stamina synergy added: +0.4 Seconds per Level
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Frozen Orb:
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Frozen Armor:
Base duration increased from 120 seconds to 144 seconds
Shiver Armor:
Damage level scaling increased by about 25%
Base duration increased from 120 seconds to 144 seconds
Chilling Armor:
Damage level scaling increased by about 200%
Duration bonus per level increased from 6 seconds to 12 seconds
Chill length bonus per level for level 16+ increased from 1 second to 2 seconds (matching Shiver Armor)
Defense baseline increased from 45% to 60%
Defense bonus per level increased from 5% to 7%
Frozen Armor damage synergy increased from 7% to 9%
Chilling Armor damage synergy increased from 7% to 9%
Lightning
Nova:
Static Field synergy added: +5% Lightning Damage per level
Nova mana cost reduced. The initial mana cost is now 13 from 15
Thunder Storm:
Static Field synergy added: +7% Lightning Damage per level
Duration baseline increased from 32 seconds to 144 seconds
Duration bonus per level increased from 8 seconds to 24 seconds
Tooltip updated to now display Radius
Energy Shield:
Tooltip updated to display more information about the Mana consumed and the Telekinesis synergy
Fire
Inferno:
Base damage and level scaling increased by about 75% (also to compensate for the incorrect damage calculation in the past)
Warmth synergy increased from 13% to 16%
Controls are updated so that the skill now casts in free form and no longer locks onto one target at a time
Mana Cost baseline reduced from 7 Mana per second to 4 Mana per second
Range baseline increased by 75%
Blaze:
Damage scaling increased by about 60%
Warmth synergy increased from 4% to 6%
Removed synergy from Fire Wall
Now also increases Run/Walk Speed by 2% per level
Tooltip now also displays Blaze duration
Fire Wall:
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Meteor:
Casting Delay will no longer share its cooldown with other skills that have Casting Delays
Tooltip updated to now display Casting Delay
Hydra:
You can now spawn multiple Hydras on controller when holding the button down
Casting delay removed
Limited max number of Hydra groups to 6
Uber Diablo Changes
The World Event aka Uber Diablo mechanics have been changed in accordance to the latest PTR version. When progress is made by selling the stone of jordan (SOJ) to a vendor, every game in the region receives a message. Enter "/uberdiablo" to check the current progress of the next spawn. Each game mode on Multiplayer has its own counter for the event. This means you can't sell SOJ's to a vendor in Softcore and spawn him on Hardcore.
Mercenary Changes
The Mercenaries get changes in the attempt to bring them closer together.
Act 1 - Rogue Archer
Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary
Can now use Amazon Bows
Can now gain + Amazon skill bonuses from gear
Cold version:
Added freezing arrow
Fire version:
Added exploding arrow
Act 2 - Desert Mercenary
Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary
Nightmare and Hell difficulty now have all 6 different aura types available from the Hire menu, instead of separating them out by 3 per difficulty. Normal is unchanged
Thorns (Nightmare / Hell):
Thorns aura level scaling increased and will now continue scaling up beyond the highest-level threshold up to max level
Act 3 - Iron Wolf
Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary
Life baseline scaling increased
Resistance baseline scaling increased (Now has the most Resistance compared to other mercenaries)
Defense baseline and scaling increased and the scaling at higher levels was reduced
Cold
Now casts Glacial Spike more often
Glacial Spike level scaling increased
Swapped Frozen Armor for Chilling Armor
Fire
Removed Inferno
Added Fire Bolt
Increased chance of the Iron Wolf casting Fire Ball
Added Enchant - Now the Iron Wolf will cast Enchant on himself, the player, and nearby allies
Lightning
Added Static Field
Charged Bolt level scaling increased
Increased chance of the Iron Wolf casting Lightning
Act 5 - Barbarian Warrior
Can now gain + Barbarian skill bonuses from gear
Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary
Life baseline scaling increased (Now has the most life compared to other mercenaries)
Defense baseline and scaling increased and the scaling at higher levels was reduced (Now has the highest defense baseline compared to other mercenaries)
Dual Wielding
A new ferocious Barbarian is available for hire from Qual-Kehk. These warriors cannot use two-handed swords, but are well-trained in the art of dual wielding. Utilizing the Frenzy, Taunt, and Iron Skin abilities, they lure enemies in and unleash a fierce barrage of attacks
Two-handed
Bash level scaling increased and will no longer be capped at level 80
Stun level scaling increased and will no longer be capped at level 80
Added Battle Cry
Runeword Changes
Runewords are a massive part of Diablo 2's itemization. In Patch 2.4 we'll receive a some changes to already existing Runewords. 7 NEW Runewords are introduced to the game for players to explore!
Insight can be used with Bows and Crossbows
Infinity can now be used by Spears and Amazon Spears
Obedience can now be used by Spears and Amazon Spears
Pride can now be used by Spears and Amazon Spears
Pattern
(Claws Only)
Stats
'TalOrtThul' Required Level: 23 +30% Faster Block Rate 10% Bonus to Attack Rating +40-80% Enhanced Damage Adds 17-62 Fire Damage Adds 1-50 Lightning Damage Adds 3-14 Cold Damage +75 Poison Damage Over 5 Seconds All Resistances +15 +6 to Strength +6 to Dexterity +2 to Mana after each Kill Socketed (3)
Plague
(Claws, Daggers, Swords)
Stats
'ChamShaelUm' Required Level: 67 25% Chance to Cast Level 15 Poison Nova on striking 20% Chance to Cast Level 12 Lower Resist when struck Level 13-17Cleansing Aura when equipped +1-2 to All Skills +20% Increased Attack Speed +220-320% Enhanced Damage -23% to Enemy Poison Resistance +0.3% Deadly Strike (Based on Character Level) 25% Chance of Open Wounds Freezes Target +3 Socketed (3)
Unbending Will
(Swords)
Stats
'FalIoIthEldElHel' Required Level: 41 18% Chance to cast Level 18 Taunt on striking +3 To Combat Skills (Barbarian Only) +20-30% Increased Attack Speed (varies) +300-350% Enhanced Damage +9 To Maximum Damage +50 To Attack Rating +75% Damage to Undead +50 Attack Rating Against Undead 8-10% Life Stolen Per Hit (varies) Prevent Monster Heal +10 To Strength +10 To Vitality Damage Reduced By 8 +1 Light Radius Requirements -20% Socketed (6)
Wisdom
(Helms)
Stats
'PulIthEld' Required Level: 45 +33% Piercing Attack +15-25% Bonus to Attack Rating 4-8% Mana Stolen Per Hit +30% Enhanced Defense +10 Energy 15% Slower Stamina Drain Cannot Be Frozen +5 Mana After Each Kill 15% Damage Taken Goes to Mana Socketed (3)
Obsession
(Staves)
Stats
'ZodIstLemLumIoNef' Required Level: 69 Indestructible 24% Chance to cast level 10 Weaken when struck +4 To All Skills +65% Faster Cast Rate +60% Faster Hit Recovery Knockback +10 to Vitality +10 to Energy Increase Maximum Life 15-25% Regenerate Mana 15-30% All Resistances +60-70 75% Extra Gold from Monsters 30% Better Chance of Getting Magic Items Socketed (6)
Flickering Flame
(Helms)
Stats
'NefPulVex' Required Level: 55 Level 4-8ResistFire Aura When Equipped +3 To Fire Skills -10-15% to Enemy Fire Resistance +30% Enhanced Defense +30 Defense Vs. Missile +50-75 to Mana Half Freeze Duration +5% To Maximum Fire Resist Poison Length Reduced by 50% Socketed (3)
Mist
(Bows & Crossbows)
Stats
'ChamShaelGulThulIth' Required Level: 67 Level 8-12 Concentration Aura When Equipped +3 To All Skills 20% Increased Attack Speed +100% Piercing Attack +325-375% Enhanced Damage +9 To Maximum Damage 20% Bonus to Attack Rating Adds 3-14 Cold Damage Freeze Target +3 +24 Vitality All Resistances +40 Socketed (5)
Changed Adds 15-20 Cold Damage to +1-148 to Maximum Cold Damage (+1.5 Per Character Level) (Full Set)
New Horadric Cube Recipes
Players can upgrade their Normal and Exceptional Set Items to the next item tier using the Horadric Cube. This will bring some item variety to end game builds.
Recipe
Result
1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Set Weapon
Exceptional Version of Set Weapon
1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Set Weapon
Elite Version of Set Weapon
1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Set Armor
Exceptional Version of Set Armor
1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Set Armor
Elite Version of Set Armor
Area Changes
Players now must smash the Compelling Orb to enter the Durance of Hate, instead of killing the Council. This means the Khalim's Will quest needs to be completed to use the Durance of Hate Level 2Waypoint.
Monster Levels in the following areas have been increased for Hell Difficulty:
Area
Previous Hell Level
New Hell Level
Act 1 – Underground Passage Level 2
83
85
Act 2 – Stony Tomb Level 1
78
85
Act 2 – Stony Tomb Level 2
79
85
Act 3 – Arachnid Lair
79
85
Act 3 – Swampy Pit Level 1
80
85
Act 3 – Swampy Pit Level 2
81
85
Act 3 – Swampy Pit Level 3
82
85
Act 3 – Disused Fane
84
85
Act 3 – Ruined Temple
84
85
Act 3 – Forgotten Reliquary
84
85
Act 3 – Sewer Levels 1
84
85
Act 5 – Abaddon
81
85
Act 5 – Pit of Acheron
82
85
Act 5 – Infernal Pit
83
85
Act 5 – Drifter Cavern
84
85
Act 5 – Icy Cellar
83
85
Maxroll D2R Team
We are excited and can't wait to dive into all of these upcoming changes in Patch 2.4. It adds a lot of variety and increases the playability of currently unused Skills. Our old build guides will be updated in as necessary and new build guides will be added for you very soon! Enjoy this massive patch and feel free to experiment yourself!